Sunday, November 21, 2021

https://www.gegame.eu/


                The GeGame project is directly aimed as direct target group at students in secondary education, between 14 and 16 years old, being specially designed for being used in schools, by teachers when they face the education of the students in transversal subjects.

            They will have access to multimedia tools that will let them reach current society values regarding gender relations, fostering gender equality. But the expected impact is expected to be over the society in general, because this tool means to fight against all different kinds of gender violence, victimization and bullying from the root, promoting to remove the behaviors and attitudes that create them.


The main objective of this Project will be the creation of two educative tools, a video game and a Multimedia Handbook, that favour gender equality between genders, as a basic principle to develop a quality coexistence. Moreover, through this Project a website will be created where the developed tools will be hanged, also teaching aid and current information related to gender equality.


The main products and results of the project will be:


1) A Multimedia Handbook about gender quality, where recommendations will be collected and good practices in the equality area.

2) A video game about gender equality. It will be designed for its main use in high schools for secondary students. It will be based on a role play that will include taking decisions in concrete situations in what the more common reaction and behaviors won’t be often the most suitable
and appropriate in our society."